What the heck's a zoetrope?

Seat & Spin, © Stefan Gruber 2014. Photo courtesy of Stefan Gruber.
Seat & Spin, © Stefan Gruber 2014. Photo courtesy of Stefan Gruber.
Seat & Spin, © Stefan Gruber 2014. Photo courtesy of Stefan Gruber.
Seat & Spin, © Stefan Gruber 2014. Photo courtesy of Stefan Gruber.

Seattle Experimental Animation Team: SEAT & Spin
March 6 – 27, 2014
Opening: 1st Thursday, March 6, 6:00 – 8:00 pm

Seattle Experimental Animation Team presents SEAT & Spin an interactive installation where the audience animates strips of sequential drawings by spinning a cylinder device called a zoetrope. Zoetropes were popular in the 1800’s, and were one of the early forms of animation before the invention of film.

Seattle Experimental Animation Team (SEAT) is a collective of animators who collaborate on projects within the filmmaking and visual art communities. For this project they have invited animators to make strips of looped animation sequences, fifteen frames of drawings, each frame six inches square, that will fit inside a large zoetrope. Participating animators include Webster Crowell, Stefan Gruber, Salise Hughes, Tess Martin, Clyde Petersen among others.

About Seattle Experimental Animation Team: SEAT was founded by animator Stefan Gruber, who was looking for a way to unite the many noncommercial animators working independently in the area. The group’s goal is to stretch the limits of animation and widen its audience by creating installation based projects and events that are often shown in non-film locations. Past projects include flying cinema kites as well as individual art installations for Susan Robb’s The Long Walk (2011), mural size animations on Sound Transit’s Capitol Hill Wall Project (2010-14), and exquisite corpse film installations (a parlor game invented by the Surrealists now applied to the film genre) performed during Pioneer Square Art Walk at Zeitgeist Coffee (2010, 2012, 2013) as well as Portland’s EFF and NW Animation Festivals (2013).

More information can be found at the SEAT website.